Jono helped me a lot with what you can do in maya when it comes to textures, looking at the different channels you can plug images into. Here are a few of the images from these experiments:
Original:
Diffuse:
Playing with inner glows:
Putting it in the scene:
A little bit deformed:
There's still lots to do but at least I can be getting on with something now. Expect more experiments to come! :D
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