Simon recommended that to soften my CG I should use hand painted textures so this is what I've got so far:
B Cell Textures:
It's getting there. I need to do more work with the bump maps and the lighting I'm using to show it is really poor so I'll see how I can go about fixing that. Also there's a really ugly seem running down the side so I'll have to also see if I can get rid of it. I do quite like the look of the painted texture though.