Showing posts with label Character Design. Show all posts
Showing posts with label Character Design. Show all posts

Thursday, 2 April 2015

Thursday, 26 June 2014

Child of the Universe...




He's just under 2 inches including the wings, and made of super sculpey and wire. There'll be more little Children of the Universe soon :)

Wednesday, 23 November 2011

Disc Design...

After my brain failed yesterday, here's my submission disc design:


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Not so bad! :)

Monday, 21 November 2011

Presenting: Fantasy Ninjas!

I still don't know how to make it viewable in fullscreen mode but it's now re-ordered and fingers-crossed it's all okay other than that! :D

Fantasy Ninjas Character Bible

Saturday, 19 November 2011

@Justin, @Phil, First Background and Title Attempt...


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I was trying to get the old scroll/parchment look and it's not bad but I'm not sure if it's right yet.  The characters on the right are Japanese for 'Fantasy Ninja' and the orange circle is supposed to represent the rising sun in the Japanese flag (plus it acts as a quite nice frame for the characters). Also, I wasn't sure if I should use colours from the characters colour scheme or not?
Anyways. here's a few extra pages I've worked on today:






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A lot of these are still going to be tweaked, epsecially when it comes to adding backgrounds but I'm looking forward to putting them all together and seeing how it looks. Good I hope! :D

Kitsune's Tweaked Scarves...

I used the advice that Justin gave me last week and hopefully the scarf looks like it's flowing a lot more naturally now :D




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Tweaked Expressions Sheets...

Inari:

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Oni:

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Kitsune:

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If I have time I'd like to add colour to these and tidy them up a bit as the line drawings aren't necessarily as clear as I'd like, and I'll make the text much more even as it's all a bit chaotic at the moment. Hopefully I've added enough body/neck and shoulder language to them to make them a bit easier to read.

Friday, 18 November 2011

Character Design: Week 8 & 9...

Ha! That totally rhymed :P


Anyway, week 8 was all about designing characters for a client. We had to create a set of characters in our groups that wouldn't look wrong in a 'Buck Rogers' show. Below are my designs for the hero, his gun and logo, and the villain:

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Last week we were focusing on environments and were each given an environment and a tone to create within it, mine was a triumphant mansion:


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It worked okay but I couldn't quite get the hang of it, I'm pretty poor when it comes to environment design so that didn't help much :P

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This is the help I received from Justin on the last things I really need to tweak with my character design. The flowing fabric around Kitsune's neck isn't flowing at the moment and my expressions sheet needs to be more 3D than it is. Good stuff though all in all! :D

Monday, 14 November 2011

Group Shot...


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I just thought I'd get a bit of a size and appearance comparison here. I've just noticed Justin's comments so a few things will change accordingly :P

Oni's Pose...


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A strong pose for the incredibly bulky demon. I think it works okay but I'll know for sure when I come back to it with fresh eyes.

Sunday, 13 November 2011

Inari's Pose...


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It's fairly strong I think. I'll know whether it's good enough when I get them all together though.

Kitsune's Pose...


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This is her presentation pose that I think sums up her playful character quite nicely!

Kitsune's Improved Animal Shapes...


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I'm not sure if I'll keep that colour as the background yet, that's still in progress but she's looking good! I may even draw a couple more if I have time but we'll see :)

Saturday, 12 November 2011

Kitsune's Expression Sheet...


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Again, there will be tweaking but at least she has a face! :D

Inari's Expressions Sheet...


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Some definitely work better than others but I'm sure when I have fresh eyes I'll be able to fix them :)

Oni's Expression Sheet...


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I may add colour yet and tweak some of them a little, we'll see how it all goes :P

Friday, 11 November 2011

Oni's Turnaround...


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I have no idea why these keep coming up so small but at least you can just about see it.

Kitsune's Turnaround...


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I don't think I should've drawn her sitting down but that only occurred to me after I was over halfway through so I'll just make sure to include some nice action shots to be clear on how she should look. I also wanted to draw her in purely fox form because that is how she would look until she starts playing around or helping Inari. Nice though, I like it :)

Wednesday, 9 November 2011

Inari's First Turnaround...

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I'm pretty poor at doing side views which is why it looks a bit squiffy and her head might be a bit too big or face too low, but it's not too bad for a first attempt :D