Monday 5 March 2012

Compositions Blocked Out in Maya...

Some compositions in maya from roughly blocking out the scene:




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I quite like the 3rd to last and the last image, but I'll work from them next and see what happens! Starting to get excited now, and about time too really! Onwards! :)

1 comment:

  1. Hey Molly - get some more structural elements in there - think about how the central column might link to the outside ring etc - i think you need a bit more architecture in there... Ultimately, you'll be pushing the camera into this environment, I'm guessing - so it's important to create occlusion (i.e. overlapping elements to help create an experience of depth etc. Obviously, these views are helping you feel more confident about perspective, but I just don't think you've got enough structural interest or 'stuff' in this scene yet. I know you've got the book as a guide, but it's just that - a guide. I don't think your cave can just be an empty space - it might help you to look at cave reference again to help you think about the space more creatively (and thereby create more composition interest).

    http://blogs.telegraph.co.uk/culture/files/2010/08/bahamascaves1.jpg
    http://farm4.static.flickr.com/3614/3494166004_d92659a997_o.jpg
    http://www.weborithm.com/wp-content/2009/07/cathedral-cave.jpg
    http://slices-of-life.com/wp-content/uploads/2011/09/cave-diving-1.jpg
    http://mysteries24.com/files/lib/500x350/underwater_cave.jpg (look at the accent colour in this one!)

    http://i.telegraph.co.uk/multimedia/archive/01694/brazil-cave_1694091i.jpg

    http://www.britannica.com/blogs/wp-content/uploads/2011/01/caves2.jpg

    http://4.bp.blogspot.com/_xEehooYC6Rk/TNuAhdnxA6I/AAAAAAAAC38/eXvVv1-73WY/s1600/blue-hole-skiles-521184-xl.jpg

    http://www.newman.pvt.k12.ia.us/highschool/technology/wihlm/colecanth/cave.jpg

    Anyway - you get the gist - and remember all that Phil Hosking taught you about digital painting - whacking in foreground, midground and background elements, and then using the erase tool to finesse them etc.

    I feel rather as if I'm bombarding you with different ways into this, and I might be being unhelpful now - but I do think you need to start dealing with the cave as a more architectural space in addition to working out the cauldron area etc.

    Anyway - I'm just revving you up really - be bold Molly. Be (Molly) bolder!

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