I'm afraid that due to my lovely housemates hogging all the bandwidth I can't get onto Scribd, or at least I can't get it to respond. So to make up for it I'm going to make as clear a guide as I can about everything I want to have in my project.
Here are the main images I'm looking at for the moment, put together in 3 influence maps:
Different artists work and old photos:
Screenshots from films:
Different decaying textures and camera positions:
Here is the link to the few thumbnails that I've managed to do:
I would say that what I really want to have in my final image is a feeling of nostalgia and dust. Like there was something happening there a long time ago but everyone left for some reason. One idea, which is shown in my thumbnails, is to have an upwards shot of a stairway and a door, perhaps at the top of the stairs which you can see just a little of the next room through.
Another idea I'm keen on is to have a room with a door on one of the walls which is ajar, and a series of old benches or chairs with a couple of old gas masks and papers just sitting around, decaying. I know I haven't drawn these up yet but that's because I've really struggled to make a decision about my final scene.
I'm really happy with how my research has been going, I've even got more films to watch and refer to but I've really got myself in a tizzy deciding exactly what I want for my final scene. I'm about 80% sure I want the decaying empty room with gas masks/chairs/flyers littered around I just NEED to get these drawn up in thumbnails so I can see exactly what works.
I also really like the idea of having hanging shaggy cloths/nets around but that will take more practice in Maya I think. It'll be great to have anything that can make this room look like it was once homely but for some unknown reason was abandoned.