Sunday, 1 April 2012

Sea Witch's Lair Progress...

I've been adding barnacles and bones and what not to the scene so it's getting much fuller now. Here's how it looks:


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The furthest camera distance.
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The Still image composition
I haven't made the mast/rigging or cauldron image planes yet, I wanted to start trying to populate the scene first. I'll get some close up renders of the shell, bone and skull textures up soon. There's lots more to do but so far so good! :)

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