Friday, 6 May 2011

Some More Maya Tests...


And a quick video:



The colours are more like the ones in the image above, I just muffed up with the video. I think this pink is better colour wise as its nearer my original idea of using softer colours, I just need to play a little more with the finished bump maps. When it comes to making the actual scenery I need to make it much bigger so the details are a little subtler maybe?

Next, I need to do some rough cells in Maya! I can't spend all my time playing with bump maps!

6 comments:

  1. yes - this much less 'visceral' and 'David Cronenberg' - but the texturing tells us it's the human body - without disgusting us. I think perhaps you should try 'chalkier' colours; knock out the sugary pink, and go for something more in keeping with the parchment/putty colours in Ohara Koson's stuff - think 'water colour' - colours built up from layers of translucency - also, it's the 'shine' you want to knock back a bit - there's something very matte or 'satin' about watercolours etc. that won't produce that wet, 'squishy', glossy, plasticky quality that is at odds with your aesthetic.

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  2. it's 'seashell' pinks and browns and purples...

    http://www.ocean-baby.com/wp-content/uploads/2011/03/seashell.jpg

    http://4.bp.blogspot.com/_Lr-wYXuZFnM/TUob-ztUGGI/AAAAAAAAFGk/L9rre8pIH5I/s400/Seashell%2BCollection.jpg

    http://www.photos8.com/view/seashell_love_heart_shape-other.html

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  3. Ahhh! Awesome! Thank you! That's a massive help!
    I'll finish off this rough B cell and get on it :D

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  4. Hi Molly you have a bit of pixelation going on in your textures, you can sort that by increasing the resolution of your bump map or reduce the bump depth.

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  5. Yeah I didn't know how to fix that! Would I literally just make an image in photoshop with a higher resolution and then fit it to the UV? Resolution is the amount of pixels not the size of the image right?

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