Thursday, 20 January 2011

Unwrapping My Final Scene...

Pre Viz:

Original thumbnail:
Concept painting:

Wireframe model:
Untextured model:
 UV Maps:

Mask:
 Chair:
 The room's floor & walls:
 Window:
 Textured UV Maps, Colour and Bump:







Textured Model:
Light test:
Beauty Pass:
 Ambient Occlusion Pass:
Attempted ZDepth Pass, I ended up trying to do the lens focus manually in Photoshop and I think it worked out okay.

Matte Painting:

Final Image:


 Not too bad. I'm worried it's too empty but I wanted a minimal scene to see if I could still make it feel uncanny so that's what I did. Not too bad!

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