Thursday, 6 January 2011

More Sofa...

Just trying to get the UVs right so here are a couple of the different stages, there's hopefully slightly less distortion in each:







 I managed to fix most of the big problems but I'm having a lot of trouble with the arm of the sofa. It's still really distorted. I'm not sure if it's because I haven't mapped out the UVs correctly or if it's the geometry but here's what it looks like at the moment:





 That's the same sort of problem I keep having with other parts of the sofa too.
Other than that I'm pretty chuffed with how it's going.  More tomorrow! :)

5 comments:

  1. Molly - time to hit the group blog with a 'why's this happening to my sofa?' enquiry - chances are you're far from alone...

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  2. If you look at the large face there with distortion, you can see that the lower portion of the face is not as wide as the top. This has to reflect in your UV layout. I'd say your UV layout has that face perfectly squared. You don't want this, make sure you make that upper edge wider in your UV layout than the lower edge. That will fix the distortion you are getting. It's coming along nice though, well done.

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  3. Also, in response to your comment a few posts down :

    Don't worry, if you just keep progressing and trying to understand it, whilst posting here and receiving feedback, it will eventually just click and you will understand it fully.

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  4. Also, the bump looks a lot better. You tend to find that you'll naturally make the bump too intense, so as a rule of thumb I set it to what I think and then drop it a little bit. Just to make sure.

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  5. Thanks a lot for the help, I really need it. I think I need to map it again and then I'll be able to make sure they're all laid out properly.
    I'm really glad the bump mapping worked, I think I'm getting the hang of them now and I definitely agree that less is more now I've seen the difference it makes! :)

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